/* ============================================================
   RPG Places — Wohnorte
   Uebersicht als Fensterkacheln, Adressen als Karten.
   Die Stadtteil-Tabelle baut das Plugin selbst zusammen; sie wird
   hier zu einem Raster aufgeloest.
   ============================================================ */
.rpg-places-container {
	display: grid;
	gap: clamp(1.75rem, 4vw, 2.75rem);
	min-width: 0;
	font-size: var(--md-t-body);
	color: var(--md-ink-dim);
}

.rpg-places-back:empty { display: none; }
.rpg-places-back a {
	display: inline-flex;
	align-items: center;
	gap: .7rem;
	font-size: var(--md-t-micro);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	color: var(--md-ink-faint);
	transition: color var(--md-dur) var(--md-ease);
}
.rpg-places-back a::before {
	content: "";
	width: var(--md-dash);
	height: 1px;
	background: currentColor;
}
.rpg-places-back a:hover { color: var(--md-ink-bright); }

/* ---- Fensterkacheln -----------------------------------------
   Die Kacheln stossen aneinander, dahinter steht das Hintergrund-
   bild. Wo keine Kachel liegt, sieht man die Strasse. Die Stadt-
   teile kommen als Tabelle aus dem Plugin — hier wird sie zum
   Raster, die Zeilen werden die Kacheln. */
.rpg-places-tiles,
.rpg-places-container table.tborder {
	position: relative;
	isolation: isolate;
	display: grid;
	grid-template-columns: repeat(auto-fill, minmax(190px, 1fr));
	gap: 1px;
	width: 100%;
	margin: 0;
	padding: 0;
	background: none;
	border: 1px solid var(--md-rule-hair);
	border-collapse: separate;
	overflow: hidden;
}
.rpg-places-tiles::before,
.rpg-places-tiles::after,
.rpg-places-container table.tborder::before,
.rpg-places-container table.tborder::after {
	content: "";
	position: absolute;
	inset: 0;
	z-index: -1;
}
.rpg-places-tiles::before,
.rpg-places-container table.tborder::before {
	background: var(--md-bg-image) center 45% / cover fixed no-repeat;
	filter: var(--md-bg-filter);
}
.rpg-places-tiles::after,
.rpg-places-container table.tborder::after { background: var(--md-halo), var(--md-veil); }

/* Der eigene Tabellenkopf des Plugins wird nicht gebraucht — die
   Stadt steht schon in der Seitenueberschrift. */
.rpg-places-container table.tborder tbody { display: contents; }
.rpg-places-container table.tborder tr:first-child { display: none; }
.rpg-places-container table.tborder .rpg-places-drow { display: block; }
.rpg-places-container table.tborder td {
	display: block;
	height: 100%;
	padding: 0;
	background: none;
	border: 0;
}

.rpg-places-tile {
	display: grid;
	align-content: end;
	gap: .45rem;
	min-height: 9rem;
	padding: 1.1rem;
	background: var(--md-scrim);
	outline: 1px solid var(--md-rule-hair);
	transition: background-color var(--md-dur) var(--md-ease), color var(--md-dur) var(--md-ease);
}
.rpg-places-tile:hover { background-color: var(--md-wash); }
.rpg-places-tile__n {
	font-family: var(--md-f-serif);
	font-size: 1.05rem;
	letter-spacing: var(--md-ls-head);
	text-transform: uppercase;
	color: var(--md-ink);
}
.rpg-places-tile:hover .rpg-places-tile__n { color: var(--md-ink-bright); }
.rpg-places-tile__c {
	font-size: var(--md-t-kicker);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	color: var(--md-ink-faint);
}

/* ---- Ein Stadtteil und seine Adressen ------------------------ */
.rpg-places-district { display: grid; gap: clamp(1.25rem, 3vw, 1.75rem); min-width: 0; }
.rpg-places-district-title {
	display: flex;
	align-items: center;
	gap: .9rem;
	margin: 0;
	font-family: var(--md-f-serif);
	font-weight: 400;
	font-size: var(--md-t-head);
	letter-spacing: var(--md-ls-head);
	text-transform: uppercase;
	color: var(--md-ink);
}
.rpg-places-district-title::before {
	content: "";
	flex: 0 0 var(--md-dash);
	height: 1px;
	background: currentColor;
}
.rpg-places-district-title::after {
	content: "";
	flex: 1;
	height: 1px;
	background: var(--md-rule-hair);
}

.rpg-places-cards {
	display: grid;
	grid-template-columns: repeat(auto-fit, minmax(20rem, 1fr));
	gap: clamp(1.25rem, 3vw, 2rem);
	align-items: start;
}
.rpg-places-address {
	display: grid;
	gap: .8rem;
	min-width: 0;
	padding: clamp(1.1rem, 3vw, 1.4rem);
	border: 1px solid var(--md-rule-hair);
}
.rpg-places-address__h {
	display: flex;
	flex-wrap: wrap;
	align-items: baseline;
	justify-content: space-between;
	gap: .4rem 1rem;
}
.rpg-places-address__s {
	margin: 0;
	font-family: var(--md-f-serif);
	font-weight: 400;
	font-size: 1.1rem;
	letter-spacing: var(--md-ls-head);
	text-transform: uppercase;
	color: var(--md-ink-bright);
}
.rpg-places-address__t {
	font-size: var(--md-t-kicker);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	white-space: nowrap;
	color: var(--md-ink-faint);
}
.rpg-places-address__d {
	font-size: var(--md-t-micro);
	line-height: 1.8;
	color: var(--md-ink-dim);
}
.rpg-places-address__d em { color: var(--md-ink-faint); }
.rpg-places-address__cap {
	display: flex;
	flex-wrap: wrap;
	align-items: center;
	gap: .4rem 1rem;
	padding-top: .7rem;
	border-top: 1px solid var(--md-rule-hair);
	font-size: var(--md-t-kicker);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	color: var(--md-ink-faint);
}
/* Freie Plaetze sind das Einzige, wonach hier jemand sucht. */
.rpg-places-address__free { color: var(--md-accent); }
.rpg-places-address__act { margin-left: auto; }
.rpg-places-address__act .float_right { float: none; }

/* ---- Bewohner ------------------------------------------------ */
.rpg-places-residents { display: flex; flex-wrap: wrap; gap: .8rem 1.2rem; }
.rpg-places-residents > em {
	font-size: var(--md-t-micro);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	font-style: normal;
	color: var(--md-ink-faint);
}
.rpg-places-resident {
	display: grid;
	grid-template-columns: auto minmax(0, 1fr);
	align-items: center;
	gap: .55rem;
	font-size: var(--md-t-micro);
	color: var(--md-ink);
}
.rpg-places-resident__p {
	width: 34px;
	height: 44px;
	object-fit: cover;
	border: 1px solid var(--md-rule-hair);
	filter: var(--md-portrait-filter);
}
/* Ohne Bild bleibt ein leeres Feld mit Strich stehen. */
.rpg-places-resident__p--none {
	display: grid;
	place-items: center;
	filter: none;
}
.rpg-places-resident__p--none::before {
	content: "";
	width: var(--md-dash);
	height: 1px;
	background: var(--md-rule-soft);
}
.rpg-places-resident__n { min-width: 0; line-height: 1.5; }
.rpg-places-resident__n a { color: var(--md-ink); }
.rpg-places-resident__n a:hover { color: var(--md-ink-bright); }
.rpg-places-resident__n .smalltext {
	display: block;
	font-size: var(--md-t-kicker);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	color: var(--md-ink-faint);
}

/* ---- Einziehen ----------------------------------------------- */
.rpg-places-join {
	display: flex;
	flex-wrap: wrap;
	gap: .5rem;
	margin: 0;
	padding-top: .8rem;
	border-top: 1px solid var(--md-rule-hair);
}
.rpg-places-join__f {
	flex: 1 1 10rem;
	min-width: 0;
	padding: .45rem .7rem;
	background: var(--md-wash);
	border: 1px solid var(--md-rule-hair);
	font-family: inherit;
	font-size: var(--md-t-micro);
	color: var(--md-ink);
}

/* ---- Knoepfe und Verweise ------------------------------------ */
.rpg-places-btn {
	display: inline-block;
	padding: .45rem 1.1rem;
	appearance: none;
	background: none;
	border: 1px solid var(--md-rule-soft);
	font: inherit;
	font-size: var(--md-t-kicker);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	text-decoration: none;
	color: var(--md-ink);
	cursor: pointer;
	transition: border-color var(--md-dur) var(--md-ease), color var(--md-dur) var(--md-ease);
}
.rpg-places-btn:hover { border-color: var(--md-rule); color: var(--md-ink-bright); }
.rpg-places-btn--ghost { border-color: var(--md-rule-hair); color: var(--md-ink-dim); }
.rpg-places-inline { display: inline; margin: 0; }
.rpg-places-inline--grow { display: flex; flex: 1 1 14rem; gap: .5rem; }
.rpg-places-link {
	padding: 0;
	background: none;
	border: 0;
	font: inherit;
	font-size: var(--md-t-kicker);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	color: var(--md-ink-faint);
	cursor: pointer;
	transition: color var(--md-dur) var(--md-ease);
}
.rpg-places-link:hover { color: var(--md-ink-bright); }
.rpg-places-link--warn:hover { color: var(--md-accent); }
.rpg-places-address__act a {
	font-size: var(--md-t-kicker);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	color: var(--md-ink-faint);
}
.rpg-places-address__act a:hover { color: var(--md-ink-bright); }

/* ---- Formular ------------------------------------------------ */
.rpg-places-form {
	display: grid;
	gap: 1.2rem;
	margin: 0;
	padding-top: clamp(1.5rem, 4vw, 2.25rem);
	border-top: 1px solid var(--md-rule-soft);
}
.rpg-places-form__t {
	margin: 0;
	font-family: var(--md-f-sans);
	font-weight: 400;
	font-size: var(--md-t-micro);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	color: var(--md-ink-faint);
}
.rpg-places-grid {
	display: grid;
	grid-template-columns: repeat(auto-fit, minmax(15rem, 1fr));
	gap: 1.1rem 1.5rem;
}
.rpg-places-field { display: grid; align-content: start; gap: .35rem; min-width: 0; }
.rpg-places-field--wide { grid-column: 1 / -1; }
.rpg-places-label {
	font-size: var(--md-t-micro);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	color: var(--md-ink-faint);
}
.rpg-places-field input,
.rpg-places-field select,
.rpg-places-field textarea { width: 100%; }
.rpg-places-field textarea { min-height: 6rem; resize: vertical; }
.rpg-places-hint {
	font-size: var(--md-t-kicker);
	line-height: 1.6;
	color: var(--md-ink-faint);
}
.rpg-places-foot {
	display: flex;
	flex-wrap: wrap;
	align-items: center;
	justify-content: space-between;
	gap: .8rem 1.2rem;
	padding-top: 1.1rem;
	border-top: 1px solid var(--md-rule-hair);
}

/* ---- Leere Zustaende ----------------------------------------- */
.rpg-places-empty,
.rpg-places-container > p > em,
.rpg-places-container .rpg-places-no-results {
	margin: 0;
	font-size: var(--md-t-micro);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	font-style: normal;
	color: var(--md-ink-faint);
}

/* ---- Profil --------------------------------------------------- */
.rpg-places-profile { display: grid; gap: .3rem; }
.rpg-places-profile__r { font-size: var(--md-t-body); color: var(--md-ink); }
.rpg-places-profile__r .smalltext { color: var(--md-ink-faint); }

/* ---- Freigabe im ModCP ---------------------------------------- */
.rpg-places-pending {
	display: grid;
	gap: .9rem;
	padding: clamp(1.1rem, 3vw, 1.4rem);
	border: 1px solid var(--md-rule-hair);
	margin-bottom: 1.25rem;
}
.rpg-places-facts {
	display: grid;
	grid-template-columns: minmax(8rem, auto) minmax(0, 1fr);
	gap: 0;
	margin: 0;
}
.rpg-places-facts > br { display: none; }
.rpg-places-facts dt,
.rpg-places-facts dd {
	margin: 0;
	padding: .45rem 0;
	border-top: 1px solid var(--md-rule-hair);
}
.rpg-places-facts dt {
	padding-right: 1rem;
	font-size: var(--md-t-kicker);
	letter-spacing: var(--md-ls-nav);
	text-transform: uppercase;
	color: var(--md-ink-faint);
}
.rpg-places-facts dd { font-size: var(--md-t-micro); color: var(--md-ink); }
.rpg-places-pending__a {
	display: flex;
	flex-wrap: wrap;
	gap: .6rem;
	padding-top: .9rem;
	border-top: 1px solid var(--md-rule-hair);
}

@media (max-width: 700px) {
	.rpg-places-tiles,
	.rpg-places-container table.tborder { grid-template-columns: repeat(auto-fill, minmax(150px, 1fr)); }
}
